Added a label to textboxes
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@ -10,9 +10,9 @@ function oct_init()
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-- textbox["y"] = 20
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-- textbox["shape"] = "___________"
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-- textbox["fg"] = TB_RED
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textbox1 = create_textbox("textbox1", 50, 20, 20)
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textbox2 = create_textbox("textbox2", 50, 22, 20)
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textbox3 = create_textbox("textbox3", 50, 24, 20)
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textbox1 = create_textbox("textbox1", 50, 20, 20, "textbox1: ")
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textbox2 = create_textbox("textbox2", 50, 22, 20, "textbox2: ")
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textbox3 = create_textbox("textbox3", 50, 24, 20, "textbox3: ")
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register_textbox(textbox1)
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register_textbox(textbox1)
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register_textbox(textbox2)
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7
ui.lua
7
ui.lua
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@ -9,11 +9,11 @@ require("termbox_defs")
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-- upon a switch (i.e. TAB key), the list is rotated
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registered_textboxes = {}
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function create_textbox(id, pos_x, pos_y, max_length)
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function create_textbox(id, pos_x, pos_y, max_length, label)
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t = oct_tb_sprite_new()
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t["x"] = pos_x
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t["y"] = pos_y
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t["shape"] = string.rep("_", max_length) -- what is displayed to user
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t["shape"] = label .. string.rep("_", max_length) -- what is displayed to user
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t["fg"] = TB_WHITE
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local textbox = {}
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@ -21,6 +21,7 @@ function create_textbox(id, pos_x, pos_y, max_length)
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textbox["contents"] = "" -- what is returned when box is submitted
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textbox["max_length"] = max_length
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textbox["id"] = id
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textbox["label"] = label
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return textbox
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end
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@ -105,7 +106,7 @@ function handle_textbox(key, ch)
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end
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-- Update the user-visible sprite
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registered_textboxes[1]["sprite"]["shape"] = textbox_contents_to_shape(registered_textboxes[1]["contents"], registered_textboxes[1]["max_length"])
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registered_textboxes[1]["sprite"]["shape"] = registered_textboxes[1]["label"] .. textbox_contents_to_shape(registered_textboxes[1]["contents"], registered_textboxes[1]["max_length"])
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-- Submit our registered textboxes
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if (key == TB_KEY_ENTER)
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