#ifndef OCT_NETWORKING_H #define OCT_NETWORKING_H #include #include #include #define BUFFER_SIZE 1024 #define NUM_BUFFERS 10; #define OCT_DEFAULT_PORT "20000" // Allowed to receive up to 10 messages per iteration of the main loop #define OCT_NETWORK_MAX_RECVS 10 // Queue stuff // Send and recv queues are identical except in the functions that act on them, so we can use the same structure // for both struct oct_network_q_message { char addr[NI_MAXHOST]; char port[NI_MAXSERV]; char buffer[BUFFER_SIZE]; }; struct oct_network_q_entry { struct oct_network_q_message message; struct oct_network_q_entry* next; struct oct_network_q_entry* prev; }; struct oct_network_q { size_t size; struct oct_network_q_entry* first; struct oct_network_q_entry* last; }; int oct_network_q_enqueue(struct oct_network_q* q, char* addr, char* port, char* msg); struct oct_network_q_message oct_network_q_dequeue(struct oct_network_q* q); void oct_network_q_init(struct oct_network_q* q); void oct_network_q_deinit(struct oct_network_q* q); struct oct_network_ab_entry { int sfd; char addr[NI_MAXHOST]; char port[NI_MAXSERV]; struct oct_network_ab_entry* next; struct oct_network_ab_entry* prev; }; int oct_network_node_init(char* port, lua_State* L); void oct_network_node_deinit(); // These are heavily based off of man 3 getaddrinfo, e.g. at // https://www.man7.org/linux/man-pages/man3/getaddrinfo.3.html int oct_network_recv_msgs(); int oct_network_send_msgs(); int oct_network_recv_msg_lua(lua_State* L); int oct_network_send_msg_lua(lua_State* L); int oct_network_broadcast_msg_lua(lua_State* L); void oct_network_ab_init(); struct oct_network_ab_entry* oct_network_ab_insert(char* addr, char* port); int oct_network_ab_remove(struct oct_network_ab_entry* e); struct oct_network_ab_entry* oct_network_ab_find(char* addr, char* port); void oct_network_ab_deinit(); #endif